
What you cannot do is see an independent Haiti rise, or watch the Haitian Revolution play out, or liberate Saint-Domingue from France. Empire: Total War-the fifth entry in the video game series-takes imperialism and conquest into a massive turn-based 4X (a subgenre of strategy games, Explore, Expand, Exploit, Exterminate) game that GameInformer’s review praised for “the studious attention to historical detail, ambitious web of political intrigue, and spectacular battles place this game in the pantheon of strategy greats alongside Civilization and Age of Empires.”

You can likewise move the end of the tsars from 1917 to 1701, give birth to the Young Turks in the early 18 th century, or have something akin to the revolutions of 1848 a century in advance. With an image of the Bastille burning as the header, the “revolution” event will say: “The capital has fallen to revolutionary forces! The old order has been removed and its leading members publicly executed, a fitting end and an example to those who would plunge us back into tyranny!” If you are fast enough on the offensive, and conquer England, Scotland, and Ireland, destroying the faction Great Britain, the United States will spring into being in the thirteen colonies. You can enact the French Revolution in 1701, 88 years ahead of schedule. By Thomas LecaqueĮmpire: Total War (2009) allows gamers to rewrite history, but only certain parts.

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You can read through the entire series here as they become available. Age of Revolutions is happy to present its “Art of Revolution” series.
